# Unexpected characters using Qukeys

**URL:** <https://community.keyboard.io/t/unexpected-characters-using-qukeys/2726>\
**Category:** Help and Getting Started\
**Tags:** plugin\
**Created:** [April 2, 2019, 2:02pm UTC](https://community.keyboard.io/t/unexpected-characters-using-qukeys/2726 "2019-04-02T14:02:50Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![merlin](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.keyboard.io/merlin/32/3416_2.png) [@merlin](https://community.keyboard.io/u/merlin)\
**Post date:** [April 8, 2019, 6:34pm UTC](https://community.keyboard.io/t/unexpected-characters-using-qukeys/2726/19 "2019-04-08T18:34:57Z")

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> [@bjc](#):
>
> I’d rather not have to deal with heuristic timings which you seem to be working towards in your other recent post; I know how I want these keys to act, so I’d rather just set a flag on the Qukey definition that says “rollover is/isn’t wanted here”.

I’ve got an idea for that in the works, too. If you’re interested, read the section titled “A related problem” in [my latest post](https://community.keyboard.io/t/research-project-on-rollover-for-qukeys/2742/4) in that topic.

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