ShapeShifter doesn’t undo the shift modifier that’s being held, so you’re not just getting AltGr++ (Key_de_Plus == Key_RightBracket
); you’re getting shift+AltGr++.
ShapeShifter doesn’t undo the shift modifier that’s being held, so you’re not just getting AltGr++ (Key_de_Plus == Key_RightBracket
); you’re getting shift+AltGr++.