Creating a keyboard remapping tutorial

It’s a custom macro-like thingy for a number of reasons, including the LED effect. Mostly the LED effect, actually. The code we had before had trouble restoring the previous effect, and couldn’t stack with it, and that ended up being more confusing than it needed to be. I don’t think it’s plausible to go back to just using Key_Keymap2, not without sacrificing something else.